Make sure the item has 11+ durability or simply make a new one. In Ravenhearst, trying to repair an item that has 10 durability or less will destroy it, as it loses 10 durability upon repair. Also cannot toggle the helmet light on or off. WTH? lol ended up having to cheat and bring in some cobblestone ones, but that removes my whole immersion. after building a whole bunch for half a day I then found out that you can't upgrade them. I decided to build a base and use wood pillar 50's. is this normal? Usually I can repair them with a repair kit when they break and it goes down X levels. When my iron fire axe's break they break for good. Can anyone advise me if these are bugs or its meant to be like this. Are these gameplay features back in now? If not is there a list of things that were in alpha 17's ravenhearst but are no longer in alpha 18's ravenhearst?Ĭoming back to Ravenhearst and I have a couple of queries. There were also no quests to kill 100 zombies to get the baseball bat, kill 100 zombies to get the sledgehammer (or whatever the numbers of required kills were), that progression through the blunt weapons so you could craft them. I may not have played to the needed gamestage to get them, but I wasn't really noticing any of the big special zombies that are from your mod, other than like the woman zombie with the red skirt or other "low-key" zombies, the ones that are just mixed in with the regular zombies but nothing special about them. Like roads made you run faster, and some of the special zombies like the birds that breathed dynamite and the big spider like ones. With the version I was playing in Feb with alpha 18, I noticed some features weren't put back in yet. When it was alpha 17 I played with the Ravenhearst that was used for alpha 17 (version 5?).
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